As a UI/UX Design Intern in the Kampus Merdeka program, I collaborated with fellow designers to develop gamification features for the Campaign #ForChange app. Together, we focused on transforming social actions into an interactive journey, encouraging users to build positive habits through game mechanics such as challenges, XP points, and reward systems.
UI/UX
GAMIFICATION
PERSONAL

About The Company
Target User
The Goal
Constraint
